Autoboxing |
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As any Java programmer knows, you can’t put an int
(or other primitive value) into a collection. Collections can only
hold object references, so you have to box primitive values
into the appropriate wrapper class (which is
Integer
in the case of int
). When you take the object out of the
collection, you get the Integer
that you put in; if you need an
int
, you must unbox the Integer
using the
intValue
method. All of this boxing and unboxing is a pain,
and clutters up your code. The autoboxing and unboxing feature
automates the process, eliminating the pain and the clutter.
The following example illustrates autoboxing and unboxing, along with generics and the for-each loop. In a mere ten lines of code, it computes and prints an alphabetized frequency table of the words appearing on the command line.
import java.util.*; // Prints a frequency table of the words on the command line public class Frequency { public static void main(String[] args) { Map<String, Integer> m = new TreeMap<String, Integer>(); for (String word : args) { Integer freq = m.get(word); m.put(word, (freq == null ? 1 : freq + 1)); } System.out.println(m); } } java Frequency if it is to be it is up to me to do the watusi {be=1, do=1, if=1, is=2, it=2, me=1, the=1, to=3, up=1, watusi=1}
The program first declares a map from String
to Integer
,
associating the number of times a word occurs on the command line with
the word. Then it iterates over each word on the command line. For
each word, it looks up the word in the map. Then it puts a revised
entry for the word into the map. The line that does this (highlighted
in green) contains both autoboxing and unboxing. To compute the new
value to associate with the word, first it looks at the current value
(freq
). If it is null, this is the first occurrence of the
word, so it puts 1 into the map. Otherwise, it adds 1 to the number
of prior occurrences and puts that value into the map. But of course
you cannot put an int
into a map, nor can you add one to an
Integer
. What is really happening is this: In order to add 1
to freq
, it is automatically unboxed, resulting in an
expression of type int
. Since both of the alternative
expressions in the conditional expression are of type int
, so
too is the conditional expression itself. In order to put this
int
value into the map, it is automatically boxed into an
Integer
.
The result of all this magic is that you can largely ignore the
distinction between int
and Integer
, with a few
caveats. An Integer
expression can have a null
value. If your program tries to autounbox null, it will throw a
NullPointerException
. The ==
operator performs
reference identity comparisons on Integer
expressions and
value equality comparisons on int
expressions. Finally, there
are performance costs associated with boxing and unboxing, even if
it is done automatically.
Here is another sample program featuring autoboxing and unboxing. It is a
static factory that takes an int
array and returns a
List
of
Integer
backed by the array. In a mere ten lines of code this
method provides the full richness of the List
interface atop an
int
array. All changes to the list write through to the array and
vice-versa. The lines that use autoboxing or unboxing are highlighted in
green:
// List adapter for primitive int array public static List<Integer> asList(final int[] a) { return new AbstractList<Integer>() { public Integer get(int i) { return a[i]; } // Throws NullPointerException if val == null public Integer set(int i, Integer val) { Integer oldVal = a[i]; a[i] = val; return oldVal; } public int size() { return a.length; } }; }
The performance of the resulting list is likely to be poor,
as it boxes or unboxes on every get
or set
operation. It is plenty fast enough for occasional use, but it would
be folly to use it in a performance critical inner loop.
So when should you use autoboxing and unboxing? Use them
only when there is an “impedance mismatch” between
reference types and primitives, for example, when you have to put
numerical values into a collection. It is not appropriate to
use autoboxing and unboxing for scientific computing, or other
performance-sensitive numerical code. An Integer
is
not a substitute for an int
; autoboxing and unboxing
blur the distinction between primitive types and reference types, but
they do not eliminate it.
Copyright © 2004 Sun Microsystems, Inc. All Rights Reserved. |
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