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JavaTM 2 Platform Std. Ed. v1.4.0 |
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java.lang.Object | +--javax.sound.midi.SoundbankResource | +--javax.sound.midi.Instrument
An instrument is a sound-synthesis algorithm with certain parameter settings, usually designed to emulate a specific real-world musical instrument or to achieve a specific sort of sound effect. Instruments are typically stored in collections called soundbanks. Before the instrument can be used to play notes, it must first be loaded onto a synthesizer, and then it must be selected for use on one or more channels, via a program-change command. MIDI notes that are subsequently received on those channels will be played using the sound of the selected instrument.
Soundbank
,
Soundbank.getInstruments()
,
Patch
,
Synthesizer.loadInstrument(Instrument)
,
MidiChannel.programChange(int, int)
Constructor Summary | |
protected |
Instrument(Soundbank soundbank,
Patch patch,
String name,
Class dataClass)
Constructs a new MIDI instrument from the specified sound bank, bank index, and program index. |
Method Summary | |
Patch |
getPatch()
Obtains the Patch object that indicates the bank and program
numbers where this instrument is to be stored in the synthesizer. |
Methods inherited from class javax.sound.midi.SoundbankResource |
getData, getDataClass, getName, getSoundbank |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
protected Instrument(Soundbank soundbank, Patch patch, String name, Class dataClass)
Patch
matches the indices (namely, the instrument
constructed here) will be loaded into the synthesizer at the
indicated bank and program location.
soundbank
- sound bank containing the instrumentSynthesizer.loadInstrument(Instrument)
Method Detail |
public Patch getPatch()
Patch
object that indicates the bank and program
numbers where this instrument is to be stored in the synthesizer.
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JavaTM 2 Platform Std. Ed. v1.4.0 |
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